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DX11 SET COMPUTE SHADER SAMPLER STATE
Sets a sampler state to be used for sampling read-only textures associated with the given compute shader.
Up to 16 different constant sampler states can be set to slots 0 through 15.
DX11 SET COMPUTE SHADER SAMPLER STATE shader, slot, cbuffer
shader Dword The compute shader to set the sampler state for.
slot Dword The shader register slot to bind the sampler state to. The valid range is 0 through 15.
cbuffer Dword The sampler state to bind to the specified slot of the given compute shader.
This function does not return a value.
DIRECTCOMPUTE Functions Menu
DX11 Function Categories
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